AMAZON

Sunday, January 31, 2016

HEAD FIRST JAVASCRIPT PDF

HEAD FIRST JAVASCRIPT PDF



So you're ready to make the leap from writing HTML and CSS web pages to creating dynamic web applications. You want to take your web skills to the next level. And you're finally ready to add "programmer" to the resume. It sounds like you're ready to learn the Web's hottest programming language: JavaScript. Head First JavaScript is your ticket to going beyond copying and pasting the code from someone else's web site, and writing your own interactive web pages.

With Head First JavaScript, you learn:
  • The basics of programming, from variables to types to looping
  • How the web browser runs your code, and how you can talk to the browser with your code
  • Why you'll never have to worry about casting, overloading, or polymorphism when you're writing JavaScript code
  • How to use the Document Object Model to change your web pages without making your users click buttons
If you've ever read a Head First book, you know what to expect -- a visually rich format designed for the way your brain works. Head First JavaScript is no exception. It starts where HTML and CSS leave off, and takes you through your first program into more complex programming concepts -- like working directly with the web browser's object model and writing code that works on all modern browsers.

Don't be intimidated if you've never written a line of code before! In typical Head First style, Head First JavaScript doesn't skip steps, and we're not interested in having you cut and paste code. You'll learn JavaScript, understand it, and have a blast along the way. So get ready... dynamic and exciting web pages are just pages away.



Head First PHP and MySQL

Head First PHP and MySQL


If you're ready to create web pages more complex than those you can build with HTML and CSS,

HEAD FIRST JAVA

HEAD FIRST JAVA

In this Blog Explains about What is in Head First Java book and How its use full for programmers 

So what does It take to learn something? First, you have to get It, then make sureyou don't forgetll It's not about pushing facts Into your head. Based on thelatest research In cognltJve science, neurobiology, and educatJonal psychology,learning takes a lot more than text on a page. We know what turns your brain on.
learning a complex new programming language like Java from a book is no simple task. Maybe your boss is giving you two weeks to come up to speed for a project, or maybe you're ready to take that next step up in your current job, or be a more viable candidate for anewjob. Whatever the reason, the onus is on you to learn. All these factors make it more important than ever to have a way to learn--fast.
And that's whatHead First Javadoes -- by exploiting the way your brain works, it compresses the time it takes to really learn. Why? Because its unique approach not only shows you what you need to know about Java syntax, it enables and encourages you to think like a Java programmer. Mastering object oriented programming requires a certain way of thinking, not just a certain way of writing code.
The latest research in cognitive science, neurobiology, and educational psychology shows that learning at the deeper levels takes a lot more than text on a page. Actively combining words and pictures not only helps in understanding the subject, but in remembering it. According to some studies, an engaging, entertaining, image-rich, conversational approach actually teaches the subject better.Head First Javaputs these theories into practice with a vengeance. Chock full of mind stretching exercises, memorable analogies, and stories, humor and attitude that aren't just pasted-on distractions but that are used to drive home key points and make ideas come alive, the Head First approach is as effective as it is unique.
It takes a pretty unique person to have developed such an innovative way to Learn Java. Kathy Sierra has been interested in learning theory since her days as a game designer. More recently, she's been a master trainer for Sun Microsystems, teaching Sun's own instructors how to teach the latest Java technologies. She has been actively using the concepts inHead First Javato teach hundreds of trainers, developers and even non programmers. She is the founder of one of the largest Java community websites in the world, javaranch.com, and she is a member of the development team for the Sun Certified programmer exam. Bert Bates is also a long-time Java developer and trainer with extensive experience in learning theory. His background features a long stint in artificial intelligence with clients like the Weather Channel, A&E Network, Rockwell and Timken.
IsHead First Javaright for you? That depends.Head First Javaassumes you're a programmer or at least have experience with scripting languages. It assumes that you're smart, that you're creative and open to new ideas, and that you know you're just not the type of person who wants to learn the traditional way. Take a look at the sample pages, explore the background on brain-based learning, examine the table of contents, and see for yourself howHead First Javatakes learning to a whole new level. See why Tim O'Reilly says, "This is the first really new approach to computer books that I've seen in many years. I think it's going to revolutionize how programming and other complex topics are taught."
Table of Content: 1) Dive In (a quick dip into Java) 2) Welcome to Objectville (intro to OO) 3) Know your Variables (understanding Java types: primitives, object references, pass-by-value) 4) How objects behave (instance variables and methods) 5) Extra-strength methods (writing more complex code) 6) Using the Java Library (solving problems with the API) 7) Better Living in Objectville (inheritance, OO design, abstract classes) 8) Serious Polymorphism (interfaces, more OO design, polymorphism) 9) Life and Death of an object (constructors and memory management / garbage collection) 10) Do the Math (static methods and variables, Math methods, Wrappers, and number formatting) 11) Risky Behavior (handling exceptions) 12) A very graphic story (GUI intro, inner classes, event handling) 13) Work on your swing (more GUI, layout managers and Swing components) 14) Saving objects (object serialization and file I/O) 15) Make a connection (networking: sockets and server sockets) 16) Release your Code (deployment: code organization, packages, executable JARs, and Java Web Start) 17) Distributed Code (deployment via RMI and Servlets)



AMAZON